Everywhen for iOS · Last updated 22 June 2026
Everywhen is a choose-your-own-adventure audiobook. You can listen and play without an account, and the app is built to collect as little as possible about you. Its premium stories are written and voiced on our server, so this policy explains exactly what is sent when, and to whom.
The short version. No account or sign-up. No ads, no advertising identifiers, no third-party analytics, and no tracking. We never sell your data. Your library, choices, and progress live on your device. Premium Everywhen Unlimited stories are generated on our server using trusted AI providers — they receive only the story content and any text you type into the story, never your name, email, Apple ID, or precise location.
Everywhen is developed and published by 0n1 Studios, a sole proprietorship ("we", "us"). For any privacy question, contact [email protected].
Everywhen has no login or user accounts. You are not asked for a name, email address, phone number, or any other contact detail. Your library, the stories you've kept or continued, your chosen hero and character sheet, your inventory, your settings, and your listening progress are stored on your device. Deleting the app removes this local data.
The daily tale and ordinary play run on your device. Everywhen Unlimited is an optional subscription that lets you generate and continue stories on demand, with fresh narration and voice. Because that writing and voicing happens on our server, some information has to leave your device when you use it:
We do not send your name, email, contacts, or precise location with these requests. The story context contains only game content and what you choose to type into the story.
We use a small number of providers strictly to deliver the features above. They act as processors on our behalf and receive only what's needed for their task:
Everywhen has an optional feature that grounds scenes in a real place near you. It is off until you turn it on and requires your permission for location while using the app. When enabled, the app takes a single foreground location reading and, on your device, uses Apple Maps to find your city and the name of a nearby point of interest (such as a park or café). The coordinates are processed on-device through Apple's frameworks and are not sent to us.
What leaves your device is only a place name. When you generate a premium story with this feature on, we include a single composed name — a nearby place or your city — so the narration can weave it in. We do not receive or store your GPS coordinates, and the location snapshot is kept only briefly in memory. Decline the permission and the app works exactly the same, just without the local flavor.
| Data | When | Why | Linked to you |
|---|---|---|---|
| Story context (genre, premise, your path, custom text you type) | When you generate or continue an Unlimited story | Write and voice the next part of your tale | Only to a pseudonymous transaction ID |
| App Store transaction identifier | On Unlimited requests | Verify your subscription; enforce fair-use limits | Pseudonymous purchase ID — not your name or email |
| IP address | Briefly, at token exchange | Rate-limit and prevent abuse | Not kept as a profile |
| Nearby place name (city or point of interest) | Only if "Set the story near me" is on | Ground the scene in a real nearby place | No |
| Library, saved stories, character, progress | Always — stored on your device | Your game state and listening position | On device only |
| Name, email, contacts, photos, GPS coordinates | Never sent to us | — | — |
| Advertising identifiers (IDFA), analytics, tracking | Never collected | — | — |
To run the story service reliably, prevent abuse, and manage cost, our server keeps minimal operational logs — for example the transaction identifier, which story or chapter was generated, and the amount of text processed. These logs are not used to build a profile of you or to track you across apps or services, and short-lived rate-limit counters expire automatically. We retain operational records only as long as needed for these purposes.
Everywhen contains no advertising, no advertising identifiers (IDFA), no third-party analytics or tracking SDKs, and no social-network logins. We do not sell your data, and we do not ask for access to your camera, microphone, contacts, or photo library.
Everywhen is not directed to children under 13, and we do not knowingly collect personal information from children. No personal information is required to play.
If our data practices change, we will update this page and revise the date above. Significant changes will be reflected in a future app update.
Questions about this policy? Email [email protected].